"Editor's note" 2015 GDC is in full swing, horse cool fun exhibits on site? We can smell the VR field, gaming, new trends in the area of? Trolley when!
Invited to participate in this exhibition of Lei Feng network uSens technology has brought quality engineer Wang Yuan ling an observation report, Oh no, travels, take a look at it ~ ~
Anticipated 2015 GDC, on the fourth day of the opening of Moscone Convention Center in San Francisco, exhibition site is still packed. Although it is working, but the players interested no less, everyone from all directions into the venue, are eager to see this year's gaming market and new technologies.
GDC this year if you ask me what is the most compelling topic, pays homage to the VR is absolutely. If you stand in front of the venue's long corridor, I keep hearing talk about VR: VR hardware, VR games, VR peripherals, VR content and so much more. Would like to know how about VR fire? Let me give you some examples:
VR helmet and glasses
Oculus
Oculus is the third year the exhibition GDC this year, but they are one of the largest exhibitors in the venue. Hot and very, from an exhibition start to finish, there are players waiting to see for yourself.
A few days ago at the GDC, Oculus announced they were going into the field of mobile VR, this exhibition also brings the latest prototype, with the CryEngine to create a realistic environment of Jurassic Park (shown in the following figure). This prototype the most obvious feature is the new headset, so the player additional headset eliminates the trouble.
On the specific parameters of the equipment, staff details, and did not give a specific parameter, but Oculus engineer's words, "particularly on the display resolution, better than DK2 lot." But let make feel a lack of, single friend didn't even play the game way more fun, unless there is a friend to help you with the data cable, or your or tripping over yourself or pull your data cable:)
Valve
Valve: started the development of new hardware. Steam Universe online, which SteamVR in the column player very looking forward to, according to the experienced SteamVR engineer said, the effect is all the VR VR products do best! Are there accidents? Oculus in the process of distribution of its products, you get Valve power, so Valve is VR technology. This Valve is determined to go to the front, published a set of home entertainment hardware, ambitious plans to your living room! Also worth your attention, is the Valve that the combined mobile phone manufacturer HTC to produce the VR helmet, which makes one think: is this Valve is determined to move the VR movement ahead of layout design?
Valve during the GDC show is very mysterious, all shows must make an appointment in advance, and all shows are in the mysterious little room, completely unable to know what is happening inside from the outside. Unfortunately, the small series for failing to personally experience the legendary effects the best VR helmets, it is regrettable that (this is the reason why no photo).
Complete mobile solution for VR Impression Pi
Exhibition, the Chinese team of engineers from Silicon Valley uSens, bring Impression of Pi's eyes light up. They provide a complete set of solutions for mobile VR, features are:
1. mobile VR, compatible with all Android and iOS devices, greatly improved VR products audience, everyone can experience the VR.
2. integrating 3D gesture interaction in VR helmet system and Pi UI designed specifically for mobile VR, VR operation no longer complicated, use your hands to control mobile phone out of thin air, and interactive VR scene.
3. unlimited location tracking. You don't need friends to help you with data cable, do not require players to walk in a virtual environment can be mobile and real synchronization, roaming freely in a virtual world!
4. more than virtual reality, their products and even a display of enhanced features. Free to change reality according to your preferences!
Particularly worth mentioning is that uSens as a Silicon Valley start-up company, will next week visit the Kickstarter, so stay tuned!
Sony and Razor
Sony announced their PS4 on the platform the VR helmet prototype called Morpheus, and give some specific parameters. Which displays as expected is 1080p OLED display, enables a high refresh rate of 120Hz, this data should be the tallest of the current VR products. But it was to be expected, PS4 is, after all, is designed to support the 120Hz the refresh rate, as the PS4 VR peripherals and host compatible refresh rate is a matter of course.
Razor this brought his VR helmet named OSVR, and with ring controller called nod as a somatosensory input. Small series of experience a combination of these two products, has played a shooting game. Through the touch ring controller, you can control the character forward, backward and shoot, can be controlled by VR helmet viewing direction. Aim takes you wave your arm, and the rest is shooting shooting shooting. But this experience, small or very basic control, accuracy and experience are not very good.
VUZIX
Small series in the GDC venue and I found this interesting VR products. In terms of display, they support monocular 720p resolution, so in theory than single 1080p display would be better. The characteristics of this product is: partially open without lens, meaning that images without the need for correction in advance and bring questions that perspective depth does not have lens products, and definitely not up to 100 degrees. Small series of experiences was a 2D game, Yes, 2D games. Gives the impression that the monitor to switch to wearing glasses, did not have a big impact. But their headset design good, very comfortable, and myopia friends can wear glasses to use. The only problem is, if this is the case, why don't I use a 40-inch TV to play games?
VR peripherals
VR firearms
FPS games is our favorite game type, on the GDC, found two small gun peripherals designed for VR games, due to classification difficulties one by one I talk!
This paragraph by Haptech development of VR shooting peripherals has following features: motor drive of simulation gun provides has good of force feedback; reload through action completed; provides single and bursts of switch; built-in IMU can completed six freedom detection, this is why think he is VR peripherals of reasons (you no necessary face with any received device, steering you wants to shooting of any direction are no problem). Meet the Oculus, you can achieve good VR first-person shooter experience.
VR omnidirectional treadmill
Xiaobian I really do not know how to name this VR gaming peripherals-_-game VR peripherals have a mishap is not currently complete displacement of track, meaning you can transform your own perspective in the virtual environment, but I can't let you pan in a virtual environment (DK2 displacement of the basic tracks, but you can only drag line moves one or two metres). This Omni-directional treadmill (otherwise known as players walk LOL) would solve the problem you cannot move in a virtual environment, with the VR display and endless running VR submachine gun! Frankly speaking, I watched him playing games, this is really easy, really hard run when emergency ... Without a partner, pole up.
Conclusion
The GDC is clearly the future of game development trends, that is the integration of VR experience. Hardware manufacturer Nvidia made clear that he will support for the VR game full game engines including Unity 5, unreal and CryEngine VR has very good support, finally there is Valve well-known game development companies take the lead in showing confidence in the VR games. We have reason to believe, VR games will soon come into our field of vision, become the game industry's new flash point!
Reprinted please specify the network and author of Lei Feng Wang Yuan. Swarovski iPhone 5 Case
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Samsung Galaxy Note4
Throughout the mainstream of high-end mobile processors, is basically a Krait of Qualcomm and ARM Cortex-A15 two, along with Galaxy Note4 to market, Samsung also brought us the first Cortex-A57 Exynos 5433 schema processors, today we have is to use the Hong Kong version of the SoC Galaxy Note4.
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